Just a sampling of visual notes I plan to share with my Concept Design class later today. For more on volumetric forms, check out a video I created on how to draw arms and legs using tapered cylinders. You may also want to watch the video I made on combining volumetric shapes.
Tag Archives: silhouettes
I approach character design with research followed by a series of shape explorations. Photoshop’s lasso tool is my tool of choice for shape exploration. Below is my process work for Pap Finn, taken from the book Huckelberry Finn by Mark Twain. These were created about a year ago for a Character Object and Design course I taught. First, I start with a series of silhouette explorations, keeping in mind the text description of the character. Next, I flesh out the silhouettes by adding volumetric shapes to the silhouettes, giving the drawings some depth. Also included are design notes articulating my […]
Drawing from the outside allows me to focus on shape and overall proportions instead of sweating details. Drawing silhouettes is a very quick process, thanks to the symmetry tool in Autodesk Sketchbook. The symmetry tool is a good first start for playing with proportions and shape, but I don’t exclusively rely on it. (The drawings that it generates tend to be stiff and mechanical.) After a few warm-up symmetry sketches, I shift to working out character poses. It gives me an idea of how the character will move, and also allows me to think about the character’s attitude, by way […]