Above are the inks for a warm-up sketch featuring the diabolical Dr. Doom. His costume, complete with mask and flowing cloak, have always had a ton of visual appeal for me. Below, more process work: -Krishna
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In this video, I discuss line of action, pinch and stretch, and the two can technique for drawing characters with an attitude.
No process work. Just feels. We finally saw Big Hero Six this morning, and I felt compelled to draw Baymax. I mean, how could I not? Here he is, with his hug buddy Bob, from my comic strip PC Weenies. -Krishna
I embarked on taking this composition in a more experimental direction. I wanted to mimic the old mis-registered prints from movie posters and wrap it up in a loving tribute to Shang-Chi, Master of Kung Fu. I wasn’t happy with the initial pencil rendering of Fu Manchu, so I scrapped it completely and started over again. After performing a grayscale test, I realized that what was missing was highlight values. So I added them in. Here’s the first pass grayscale test. And the second pass, with the highlights added around Shang’s muscles and face. Finally, here’s the finished piece.
I’m finally on the “Youtubes”, after a very long hiatus. This is the first of (I hope) many tutorial videos with a focus on cartooning and illustration. Let me know what you think, and what additional cartooning topics you’d like me to consider. -Krishna
This was another background design exercise using Photoshop and the lasso tool. It took me about 30 minutes to create the finished piece. And in the process, I developed a much better grasp of Photoshop’s mask tool. Experimentation is the key to learning! Monochrome version: Final version: -Krishna
As a kid, I lived for “The Creature Double Feature”, a 4 hour block of horror movie programming on Channel 56 in Boston, Massachusetts. It was this program that introduced me to a myriad of horror characters, including the Mummy, Frankenstein, the Wolfman and, of course, the Creature from the Black Lagoon. Having never really drawn this character before, I was eager to sink my teeth into it. I wanted to something different with the composition. Instead of the Creature carrying off a helpless damsel in distress, I chose a different route altogether. Pencils for the creature and his gal, […]
The original box art: My take, with some noticeable tweaks to crop the image into a square. And a vintage “well used” version of the same cartridge box.
The layout from my previous blog post was used as an underdrawing for my pencils. Pencils and inks were both created in Manga Studio. Colors and text were added in using Photoshop. It was important for me to pick a typeface that would add context to the game. I needed a typeface that would evoke the feeling of “Haunted House”. Using size and line height, I modified the “House” text to keep it aligned with the word “Haunted” above it. The red rings were added at the very end to reinforce the focal point and create movement around the composition. […]
Imagine that Atari was bringing back the classic 2600 console, with a retro format (cartridges) but enhanced graphics and gameplay. That’s the premise for a project I assigned to my Concept Art and Design class this quarter. Each student was randomly assigned one of 18 classic Atari 2600 games. I opted to participate in this activity with my students, selecting Haunted House from the draw. First off, here is the original box art. As was the practice that time, the cover art was a very broad design meant to evoke what the game *should* have been like. Given the limited […]